International Workshop on Semantic Audio and the Internet of Things

Date: 
14 Nov 2018 to 15 Nov 2018
Location: 
Bologna, Italy

The IEEE FRUCT International Workshop on Semantic Audio and the Internet of Things

We welcome you to take part in the IEEE FRUCT International Workshop on Semantic Audio and the Internet of Things (ISAI18) that will be held in Bologna (Italy) on 14-15 November 2018, in conjunction with FRUCT23.

Overview

Semantic Audio is a research area devoted to the application of Semantic Web technologies to music and audio in general. The extraction of meaningful information through audio analysis yields metadata that different application areas may take advantage of. Music information retrieval, environmental sound recognition and event detection, audio production, gaming and intelligent live performance tools such as smart instruments are a few examples among numerous applications in this domain. A wider research area, with a stronger link with Semantic Audio is the Internet of Things. The latter may exploit Semantic Audio methodologies to process audio signals produced by sensors, the main building blocks of IoT applications, for instance, in environments such as smart buildings or smart cities. Vice versa, Semantic Audio may benefit from IoT and its native propensity to interoperability, as in the case of the Internet of Musical Things (IoMuT), to explore new ways of producing and accessing musical content, or new ways of using audio for sensing and control in smart environments.

The topics of interest include, but are not limited to the following subject areas:

• Speech and environmental audio processing and analysis for the Internet of Things
• Audio signal processing and feature extraction in the IoT
• Semantic audio description and ontologies
• Semantic Web and Linked Data for audio
• Music informatics and retrieval in networked environments
• Internet of Musical Things
• IoT technologies in professional audio production and delivery
• Collaborative creation of audio content in a network
• Applications in gaming, entertainment, education, etc.